Can gamified approaches promote climate change engagement?

[embed]https://www.youtube.com/watch?v=wroFb_xhf3A&ab_channel=TampereUniversities[/embed] “Gamification can engage players’ climate change cognition, affect and behavior and provide engaging gameful experiences, but research and design in this area can still improve.” Engaging with climate change goes way beyond being aware of scientific facts. Active engagement comprises an ongoing state of connection consisting...

Associate professor or assistant professor (Gamification), 4 positions

Tampere University and Tampere University of Applied Sciences create a unique environment for multidisciplinary, inspirational and high-impact research and education. Our universities community has its competitive edges in technology, health and society. www.tuni.fi/en Tampere University is now seeking four associate professors or assistant professors in the broad field of...

Postdoctoral Research Fellow/Researcher/Doctoral Researcher (Gamification, Games, Extended Reality, Human-Computer Interaction) in Flagship Forest-Human-Machine Interplay (UNITE), 4-6 positions

Tampere University and Tampere University of Applied Sciences create a unique environment for multidisciplinary, inspirational and high-impact research and education. Our universities community has its competitive edges in technology, health and society www.tuni.fi/en The openings are positioned in the Forest-Human-Machine Interplay (UNITE) Flagship’s work package on Gameful...

CALL FOR PAPERS: “MIXED, AUGMENTED AND VIRTUAL REALITY: SERVICES AND APPLICATIONS” AT THE 55TH HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES

  INVITATION TO SUBMIT ARTICLES TO MINITRACK: “MIXED, AUGMENTED AND VIRTUAL REALITY: SERVICES AND APPLICATIONS” | 55TH ANNUAL HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES (HICSS 2022) | TRACK: “Decision Analytics and Service Science” | 55TH annual Hawaii International Conference on System Sciences HICSS: January 4-7, 2022 @ Grand Hyatt, Kauai, Hawaii === Virtual reality (VR),...