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September 28, 2018 In Education, Gamification By Lobna Hassan

ENTER HOGWARTS: LESSONS ON HOW TO GAMIFY EDUCATION FROM THE WIZARDING WORLD OF HARRY POTTER

The first time we entered Hogwarts; the world-class School of Witchcraft and Wizardry  was in 1997, in the novel Harry Potter and the Philosopher’s Stone by J. K. Rowling. The first scenes of Hogwarts are of Professors McGonagall and Dumbledore, introducing the new school comers to how...