Getting Healthy by Catching Them All: A Study on the Relationship between Player Orientations and Perceived Health Benefits in an Augmented Reality Game

Augmented Reality (AR) refers to the interactive coexistence of computer generated assets within the physical reality [4]. Such coexistence creates a unique opportunity in video games scenery, especially by altering the traditional way of playing video games. One of the earliest examples of the mobile...

Call For Participants

We are looking for volunteers ( STUDENTS ONLY) to take part in a study of [shopping experience] As a participant in this study, you would be asked to spend [the gift card in the shop and fill out the computer-based survey]. Your participation is entirely voluntary...