CALL FOR PAPERS: “MIXED, AUGMENTED AND VIRTUAL REALITY: SERVICES AND APPLICATIONS” AT THE 55TH HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES

  INVITATION TO SUBMIT ARTICLES TO MINITRACK: “MIXED, AUGMENTED AND VIRTUAL REALITY: SERVICES AND APPLICATIONS” | 55TH ANNUAL HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES (HICSS 2022) | TRACK: “Decision Analytics and Service Science” | 55TH annual Hawaii International Conference on System Sciences HICSS: January 4-7, 2022 @ Grand Hyatt, Kauai, Hawaii === Virtual reality (VR),...

Call for Papers: Engaging Governance at the 55th Hawaii International Conference on System Sciences

  CFP | Engaging Governance | 55th HICSS 2022 conference | fastracks Internet Research (IF 3.8) and | AIS Transactions on Human-Computer Interaction | Deadline June 15 2021 Link to full CFP: https://lobnahassan.com/2021/03/08/engaging-governance-minitrack-hicss2022/   === Engaging Governance track Part of the “Digital Government” – track 55th annual Hawaii International Conference...

Gamification Group is hosting and coaching MSCA-PF candidates with the goal of providing 2+ year postdoc positions

Marie Skłodowska-Curie Actions Postdoctoral Fellowships (MSCA-PF), previously known as Individual Fellowship (MSCA-IF), provides funding opportunities for excellent researchers of any nationality and any research field. The European scholarships referring to a European host organization, provide funding opportunities for researchers in different situations of their career. MSCA-PF...

Gamification Group in 54th Hawaii International Conference on System Science with collaborations in 6 papers and 4 tracks

The year has started with great news for us! Gamification Group in 54th Hawaii International Conference on System Science (HICSS) represents with collaborations in 6 papers and 4 tracks, e.g. in the areas of XR and gamification: Papers: Bujić, M., Xi, N., & Hamari, J. (2021). Emotional...

Postdoctoral Researcher / Researcher / Doctoral Researcher (gamification / VR, AR, MR / esports), 2-4 positions

Gamification Group (GG) at Faculty of information Technology and Communication Science, Tampere University (headed by Prof. Hamari) is internationally revered for seminal academic and societal contributions in the areas of novel technologies such as motivational information systems (e.g. gamification, game-based learning, quantified-self, persuasive technologies), internet...

Gamification/VR in Bioinformatics – Early Stage Researcher – ESR, Doctoral Studentships in the Marie Sklodowska-Curie Innovation Training Network, 1 position

Gamification Group (GG) at Faculty of information Technology and Communication Science, Tampere University (headed by Prof. Hamari) is internationally revered for seminal academic and societal contributions in the areas of novel technologies such as motivational information systems (e.g. gamification, game-based learning, quantified-self, persuasive technologies), internet...