WEARTUAL – Designing and Developing Wearables for Virtual Reality Environments with a Research Through Design Process

Pre-print versions of the publications can be reached through the personal web-site of Dr. Oğuz ‘Oz’ Buruk and TUTCRIS portal of Tampere University. In some cases, there might be an embargo period for papers to be accessed freely. From this page, you can directly reach the currently open-access papers as well as the publisher pages of the embargoed ones.


3. Oğuz ‘Oz’ Buruk, Oğuzhan Özcan, Gökçe Elif Baykal, Tilbe Göksun, Selçuk Acar, Güler Akduman, Mehmet Aydın Baytaş, Ceylan Beşevli, Joe Best, Aykut Coşkun, Hüseyin Uğur Genç, A. Baki Kocaballı, Samuli Laato, Cassia Mota, Konstantinos Papangelis, Marigo Raftopoulos, Richard Ramchurn, Juan Sádaba, Mattia Thibault, Annika Wolf, and Mert Yıldız. Children in 2077: Designing Children’s Technologies in the Age of Transhumanism. In CHI’20 Extended Abstracts on Human Factors in Computing Systems. [h5-index: 87]


2. Ahmet Borutecene and Oğuz ‘Oz’ Buruk. 2019. Otherworld: Ouija Board as a Source for Design. In Proceedings of the Halfway to the Future Symposium 2019, 1–4.


1. Oğuz ‘Oz’ Buruk, Katherine Isbister, and Theresa Jean Tanenbaum. 2019. A Design Framework for Playful Wearables. In International Conference on the Foundations of Digital Games, FDG ’19, 19.



This project has received funding from the European Union’s Horizon 2020 research and innovation programme under the Marie Sklodowska-Curie
grant agreement No 833731.