ReClaim – Urban Gamification for City Reappropriations

Research is useless if we do not disseminate it. That’s why ReClaim is committed to sharing its results with fellow researchers, with students and with society at large at every possible occasion!

Presentations, lectures, workshops, events

Courses (1):

2020 (January-March) Course: TIE-40306 Gamification: A Walkthrough of How Games Are Shaping Our Lives, with Mila Bujić, Tampere University, Finland.

 

Keynotes (3):

2020 (November 21st) “Gamification and Cultural Impact” Keynote at the Game of Cities: Culture, Participation, Democracy organized by UrbCulturalPlanning, Gdansk (online).

 

2019 (September 25-25th) ““Urban Toyfication” Keynote lecture at the I Colóquio de Pesquisas em” I Colóquio de Pesquisas em Semiótica Visual e Multimodalidade (CPSM), João Pessoa, Brazil.

 

2019 (July 5th) “ReClaim – critical design and punk gamification in the urban environment” Keynote lecture Gamification & Serious Game Symposium — GSGS’19, Neuchâtel, Switzerland.

 

Conferences and Lectures (31):

2020 (November 13th) “Cinema, gioco, intertestualità” (with Gianmarco Giuliana), lecture in the Course “Cinema e comunicazione audiovisiva” by Bruno Surace, University of Turin, Italy.

 

2020 (November 10th) “Gioco e Spazialità” at the Symposium CIRCe Linee di Ricerca sulla Comunicazione; online.

 

2020 (October 31st) “La Città in Gioco -. Riappropriarsi e Rigenerare gli spazi urbani”, Starurday Morning Live, Collegio Einaudi, Turin, Italy.

 

2020 (October 29th) “Jurassic Tampere & Urban Toyification” at the Gamification and Serious Games Symposium GSGS20, online conference.

 

2020 (October 8th) “From Critical Design to Critical Semiotics”, in the advanced graduate seminar批判性符号学:从符号到意识形态 (Critical Semiotics: From Sign to Ideology) by Prof Massimo Leone, Shanghai University.

 

2020 (October 3rd) “Tekhla – The Production of Space in a Transurban city”, With Oğuz “Oz” Buruk and Seda Suman Buruk, at Tirana Architecture Weeks; Online.

 

2020 (July 23rd) “Transurbanismo y Movilidad”, Next Imaginar el Postpresente, Universidad Católica Andrés Bello ans Fundacion Telefonica Mobustar, Venezuela; Online conference.

 

2020 (April) Imagine a playful city Board game based expert interviews”, Board Game Studies Colloquium XXIII, Paris, France [Cancelled due to the COVID 19 pandemic]

 

2020 (June 2nd ) “ROOK Urban Play and Data Visualization”, with Artur Vasconcelos Cordeiro and Martijn de Waal at DiGRA 2020, Tampere, Finland [Cancelled due to the COVID 19 pandemic]

 

2020 (April 24th) Digital ekphrasis & augmented faces in the transurban with Oğuz “Oz” Buruk, Deep Facets, Meetings on Meaning 2019-2020, Turin University, Italy.

 

2020 (April 2nd) “Strategies of Urban Toyification” Lighting Session of GamiFIN2020 online conference.

 

2020 (January 28th) Read by the City: Digital Transurbanism and Facial Recognition, with Oğuz “Oz” Buruk, at the “Transhuman Visages Artificial Faces in Arts, Science, and Society” international conference, Warsaw, Poland.

 

2019 (Septeber 27th-October 2nd) “Patrimonio culturale nelle città dei videogiochi: nuove forme di turismo e vecchi stereotipi nella serie Assassin’s Creed” Istituto Cultural Italo Brasileiro – ICIB, São Paulo, Brazil.

 

2019 (September 28th) “Mídia Arquitetura e Gamificação Urbana”, with Rodrigo Felicissmo at the Centro de Pesquisa e Formação SESC, São Paulo, Brazil.

 

2019 (September 14th) “Thinking with objects. A semiotic approach to critical and speculative design” XIV World Congress of Semiotics, Buenos Aires, Argentina.

 

2019 (September 10th) “Enunciating city spaces: performativity and urban semiotics” XIV World Congress of Semiotics, Buenos Aires, Argentina.

 

2019 (September 5th) ““Ciudades ficticias” at the XI Congreso Internacional Chileno de ” XI Congreso Internacional Chileno de Semiótica, Santiago, Chile.

 

2019 (September 4th) ““El derecho (de escribir) la ciudad” at the XI Congreso Internacional” XI Congreso Internacional Chileno de Semiótica, Santiago, Chile.

 

2019 (June 17th) “Was it worth it? Experiences on the proposal writing process by a successful MSCA-IF Fellow” Tampere Univiesity’s Marie Sklodowska Curie Action Individual Fellowship Master Class.

 

2019 (May 7-10th) “Urban Boardgames: from representation to urban planning” Board Games Studies Colloquium, Bologna, Italy.

 

2019 (April 15-16th) “Critical Urban Play” with Lobna Hassan, at Urban Play, the 15th Game Research Lab Spring Seminar, Tampere University, Finland.

 

2019 (April 8-10th) “Punk Gamification”, at GamiFIN 2019, Levi, Finland.

 

2019 (March 21st) “Unweaving the urban fabric, perspectives on semiotics of the city” Invited lecture at Palacky University Olomouc, Czech Republic.

 

2019 (February 08th) “Around gamification: play, playfulness and the ludicisation of culture” Invited lecture given at Jonna Koivisto and Juho Hamari’s course Gamification: A Walkthrough of How Games Are Shaping Our Lives (TIE-40306), Tampere University, Finland.

 

2019 (February 1st) Organizer (with Dale Leorke) of a workshop dedicated to urban play for the Journalism Course project by Elina Paasonen in collaboration with public broadcaster Yli and the Aamuletti newspaper

 

2019 (January 31st) “Urban gamification: the playful reinterpretation of city spaces” Invited lecture given at the seminar Experiential approaches in documenting and mapping the urban, Helsinki University, Finland.

 

2019 (January 30th) “Game apologists and the dark side of play” Lecture given at the seminar Complication play, Centre of Excellence in Game Culture Studies, Jyväskylä, Finland.

 

2019 (January 10th) (2019) “Towards a Typology of Urban Gamification” 52nd HICSS Conference, Wailea, Hawaii.

 

2018 (November 12th) “A semiotic approach to urban gamification” Lecture given in the weekly seminars of Prof. Eero Tarasti, Helsinki University, Finland.

 

2018 (October 24th) “Re-interpreting cities with play. Urban semiotics and gamification”, Playable Cities Workshop, ArtsIT Conference, Braga, Portugal.

 

2018 (September 26th) “Taming play. Experiments and ideologies of gamification form US, EU and China”, International Symposium “Contemporary Arts in China – A Comparative Semiotic Overview”, at Shanghai University, China.

This project has received funding from the European Union’s Horizon 2020 research and innovation programme under the Marie Sklodowska-Curie
grant agreement No 793835.