LogoLogoLogoLogo
  • Projects
    • Completed projects
      • Augmented Humans
      • esports
      • Gamemorg
      • GamInclusive
      • Gandalf
      • GArMEnt
      • Immersive
      • Our Planet at Play
      • ReClaim
      • SataDiLogis
      • Storification
      • Weartual
    • DIAL
    • GameHeArtS
    • GAMETH
    • GamiLiDAR
    • Investual
    • MetaMarketing
    • NEXR
    • PELIT
    • PLAY-BIO
    • POSTEMOTION
    • UNITE Flagship
      • UNITE GamiFOREST Coffee Talks
    • Virtumer
  • Members
  • Publications
  • Activities
    • Guidance
    • Participate
  • Blog
  • Contact
  • Projects

    • Completed projects
      • Augmented Humans
      • esports
      • Gamemorg
      • GamInclusive
      • Gandalf
      • GArMEnt
      • Immersive
      • Our Planet at Play
      • ReClaim
      • SataDiLogis
      • Storification
      • Weartual
    • DIAL
    • GameHeArtS
    • GAMETH
    • GamiLiDAR
    • Investual
    • MetaMarketing
    • NEXR
    • PELIT
    • PLAY-BIO
    • POSTEMOTION
    • UNITE Flagship
      • UNITE GamiFOREST Coffee Talks
    • Virtumer
  • Members
  • Publications
  • Activities

    • Guidance
    • Participate
  • Blog
  • Contact
November 15, 2023 In DIAL, Publication By Corinna Wuellner

Digitally-Induced Altered States of Consciousness and Playful HCI: Future Research Agenda of a Novel Perspective

In an era where technological advancements are reshaping the very fabric of society, we might be standing in front of unimaginable changes in human-computer interaction. Enter the realm of Digitally Induced Altered States of Consciousness (DIAL). This emerging phenomenon is shaped by the rapid proliferation...

October 10, 2023 In Gambling, Publication By Corinna Wuellner

Navigating the Digital: Exploring Loot Boxes, Booster Packs, and the ever-Shifting Landscape of Gaming Monetization

In recent years, the convergence of gaming and gambling elements has raised significant concerns in the world of gaming and among regulatory bodies. This convergence has also been called the ‘gamblification’ of games and environments. At the center of this debate are often loot boxes,...

August 15, 2023 In Event, News By Corinna Wuellner

Call for Student Volunteers: Academic MindTrek Conference

The 26th International Academic Mindtrek conference will take place in Paidia Living Lab of Play in Tampere, between the 3rd and 6th October 2023. We're thrilled to invite you to embark on a fantastic journey as a Student Volunteer at the upcoming Academic MindTrek conference. The...

June 5, 2023 In Publication By Corinna Wuellner

Feeling Small or Standing Tall? Does Height Manipulation Affect Public Speaking Anxiety in Virtual Reality?

Photo by Bradley Hook on Pexels According to most studies, people’s number one fear is public speaking. Number two is death. Death is number two? Does that seem right? To the average person that means that if they have to go to a funeral, they’d be...