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November 15, 2023 In DIAL, Publication By Corinna Wuellner

Digitally-Induced Altered States of Consciousness and Playful HCI: Future Research Agenda of a Novel Perspective

In an era where technological advancements are reshaping the very fabric of society, we might be standing in front of unimaginable changes in human-computer interaction. Enter the realm of Digitally Induced Altered States of Consciousness (DIAL). This emerging phenomenon is shaped by the rapid proliferation...

June 5, 2023 In Publication By Corinna Wuellner

Feeling Small or Standing Tall? Does Height Manipulation Affect Public Speaking Anxiety in Virtual Reality?

Photo by Bradley Hook on Pexels According to most studies, people’s number one fear is public speaking. Number two is death. Death is number two? Does that seem right? To the average person that means that if they have to go to a funeral, they’d be...

August 2, 2021 In Publication By Benjamin Puha

Mixing work and play – overview of research on the occupational characteristics of video content creation

Video content creation represents a new hybrid form of work and play. Private individuals create content on dedicated video sharing platforms, such as YouTube, and streaming and video sharing services, such as Twitch, in growing numbers. Spurred on by improvements in digital technology and trends...

July 8, 2021 In Publication By Benjamin Puha

A comprehensive look at virtual reality in shopping and retail

Virtual reality (VR), which refers to technologies used for substituting the perceived reality, is a technological trend advancing the digitization of all areas of human life. It finds its way onto new fields constantly, increasingly in business. Perhaps the most promising area of application in...