
UI adaptation
This demo shows how different devices are used in different usage contexts to complete each other in a multi-device computing environment.

Liquid games
This is an example of how liquid experience can be incorporated with gaming applications to bring seamless multi-device experience to the user.

Transferable multimedia
Here we see the applications of liquid methodology to multimedia world to enhance user experience.

Framework for P2P liquid software
A web framework using WebRTC to enable arbitrary single page apps to be shared and synchronized with peers.