When
The
March
Ends
“Our game combines choices made in real life as well as an imaginative story that together affect a player’s different stats which have an impact on a higher outcome. Every decision affects something another thing and it makes this a very interesting experience"
Explore!Games trailer in english
Games pitch in english
Our team!
Romeo Kiekara
Scrummaster
Romeo served as a scrummaster in our game team and guided the project from customer meetings to in-team productions.
romeo.kiekara@tuni.fi
Kaarlo Kangas
Coder
Kalle built a large part of our game code and with his brainstorming we got to try very interesting methods in our game.
kaarlo.kangas@tuni.fi
Ville Karilainen
Coder
Ville served as the second coder for our team and served as support and assistance to Kalle but also proudly built the java code for our game.
ville.karilainen@tuni.fi
Säde Sipolainen
Graphics
Säde created most of the graphics in our game, even though the pixel style was new to her, but nonetheless, the graphics support our game’s story and ideas brilliantly.
säde.sipolainen@tuni.fi
Lauri Ahlfors
Graphics
Lauri worked as a second graphic designer in our team and focused on UI and UX and more on making the team’s own graphic image and material.
lauri.ahlfors@tuni.fi