{"id":9874,"date":"2022-09-19T05:33:24","date_gmt":"2022-09-19T02:33:24","guid":{"rendered":"https:\/\/webpages.tuni.fi\/gamification\/?page_id=9874"},"modified":"2022-09-19T05:35:16","modified_gmt":"2022-09-19T02:35:16","slug":"solving-puzzles-together-in-virtual-reality","status":"publish","type":"page","link":"https:\/\/webpages.tuni.fi\/gamification\/solving-puzzles-together-in-virtual-reality\/","title":{"rendered":"Solving Puzzles Together in Virtual Reality"},"content":{"rendered":"<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11-1024x1024.png\" alt=\"\" class=\"wp-image-9870\" width=\"768\" height=\"768\" srcset=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11-1024x1024.png 1024w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11-300x300.png 300w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11-150x150.png 150w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11-768x768.png 768w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11-160x160.png 160w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11-550x550.png 550w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11-500x500.png 500w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11-1000x1000.png 1000w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11-700x700.png 700w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2022\/09\/11.png 1080w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><\/figure><\/div>\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"has-text-color has-medium-font-size\" style=\"color:#f27575\"><strong>This experiment studies users\u2019 experiences in immersive virtual reality (VR). By VR we mean a head-mounted mediated 3D environment in which the user can move and interact with virtual objects. The aim is to understand what factors influence users and their collaboration efforts in IVR.<\/strong><\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h5 class=\"wp-block-heading\"><strong>Who can participate:<\/strong><\/h5>\n\n\n\n<p>Participants should be of 18 years of age or older, have normal or corrected vision, no significant speech impediments, speak English approximately at the level of B2 (CEFR) or higher, and be able to visit Tampere University premises within 2 weeks after registering for the study.<\/p>\n\n\n\n<h5 class=\"wp-block-heading\"><strong>What it entails:<\/strong><\/h5>\n\n\n\n<p>The study is conducted in two stages&nbsp;<\/p>\n\n\n\n<p>1) pre-test questionnaires to be filled out at participant\u2019s convenience before selecting a time for coming in for the experiment, and&nbsp;<\/p>\n\n\n\n<p>2) performing a collaborative task in VR, filling out a post-test questionnaires, and possibly&nbsp; answering interview questions at Tampere University premises.&nbsp;&nbsp;<\/p>\n\n\n\n<p>The pre-test questionnaire contains information on demographics and various personal traits.&nbsp;&nbsp;<\/p>\n\n\n\n<p>At Tampere University premises, pairs of participants are introduced to the collaborative tasks, provided time to create an avatar, and placed together to solve the puzzles. Participants will also answer questionnaires and possibly interview questions at this stage. Participants will be wearing a head-mounted virtual reality headset with headphones, sensors for tracking body movements on their waist and feet, and a wrist bracelet with sensors for detecting heart rate, heart rate variability, and electrodermal activity.<\/p>\n\n\n\n<h5 class=\"wp-block-heading\"><strong>Full information and how to apply:<\/strong><\/h5>\n\n\n\n<p><a href=\"https:\/\/survey.tuni.fi\/lime\/813362?lang=en\">https:\/\/survey.tuni.fi\/lime\/813362?lang=en<\/a><\/p>\n\n\n\n<h5 class=\"wp-block-heading\"><strong>Compensation:<\/strong><\/h5>\n\n\n\n<p>A Finnkino movie voucher for each participant who completes the study.<\/p>\n\n\n\n<h5 class=\"wp-block-heading\"><strong>Funders:<\/strong><\/h5>\n\n\n\n<p>The Academy of Finland (project Postemotion; 342144)<\/p>\n\n\n\n<p>Foundation for Economic Education (project GamEmOrg; 16-9394)<\/p>\n\n\n\n<h5 class=\"wp-block-heading\"><strong>Person responsible and contact:<\/strong><\/h5>\n\n\n\n<p>Mila Buji\u0107<br>Postdoctoral Research Fellow (<a href=\"mailto:mila.bujic@tuni.fi\">mila.bujic@tuni.fi<\/a>)<\/p>\n\n\n\n<div style=\"height:70px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n","protected":false},"excerpt":{"rendered":"<p>This experiment studies users\u2019 experiences in immersive virtual reality (VR). By VR we mean a head-mounted mediated 3D environment in which the user can move and interact with virtual objects. The aim is to understand what factors influence users and their collaboration efforts in IVR&#8230;.<\/p>\n","protected":false},"author":22,"featured_media":9870,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/9874"}],"collection":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/users\/22"}],"replies":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/comments?post=9874"}],"version-history":[{"count":7,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/9874\/revisions"}],"predecessor-version":[{"id":9883,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/9874\/revisions\/9883"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/media\/9870"}],"wp:attachment":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/media?parent=9874"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}