{"id":466,"date":"2018-04-09T08:27:26","date_gmt":"2018-04-09T05:27:26","guid":{"rendered":"https:\/\/webpages.tuni.fi\/gamification\/?page_id=466"},"modified":"2023-12-23T00:28:46","modified_gmt":"2023-12-22T22:28:46","slug":"oguz-turan-buruk","status":"publish","type":"page","link":"https:\/\/webpages.tuni.fi\/gamification\/members\/oguz-turan-buruk\/","title":{"rendered":"Dr. O\u011fuz &#8216;Oz&#8217; Buruk"},"content":{"rendered":"<div class=\"wpb-content-wrapper\">[vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column][vc_column_text]\n<h2 style=\"text-align: center;\">O\u011fuz &#8216;Oz&#8217; Buruk<\/h2>\n[\/vc_column_text][vc_empty_space height=&#8221;48px&#8221;][\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; padding_bottom=&#8221;80&#8243; css_animation=&#8221;&#8221;][vc_column width=&#8221;1\/4&#8243;][vc_column_text]\n<h4><strong>Contact Information<\/strong><\/h4>\n<p>&nbsp;<\/p>\n<p>Email: <a href=\"mailto:oguz.buruk@tuni.fi\">oguz.buruk@tuni.fi<\/a><\/p>\n<p>Phone: <a href=\"tel:+358504720177\">+358504720177<\/a><\/p>\n<p>&nbsp;<\/p>\n<h4><a href=\"http:\/\/oguzturanburuk.com\/home.html\"><i class=\"fas fa-globe\"><\/i><\/a> \u00a0 <a href=\"https:\/\/scholar.google.com.tr\/citations?user=U-SZUDQAAAAJ&amp;hl=en\"><i class=\"fab fa-google\"><\/i><\/a>\u00a0 \u00a0<a href=\"https:\/\/www.researchgate.net\/profile\/Oguz-oz-Buruk\"><i class=\"fab fa-researchgate\"><\/i> <\/a>\u00a0 <a href=\"http:\/\/www.linkedin.com\/in\/ozresearch\"><i class=\"fab fa-linkedin-in\"><\/i><\/a>\u00a0 <a href=\"https:\/\/www.facebook.com\/oguz.buruk\"><i class=\"fab fa-facebook\"><\/i><\/a> \u00a0\u00a0<a href=\"https:\/\/twitter.com\/lustintirauel\"><i class=\"fab fa-twitter\"><\/i><\/a><\/h4>\n[\/vc_column_text][vc_empty_space][\/vc_column][vc_column width=&#8221;3\/4&#8243;][vc_column_text]<img loading=\"lazy\" decoding=\"async\" class=\"wp-image-409 size-medium alignleft\" src=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2018\/03\/Oguz_b-1-300x300.jpg\" alt=\"BURUK, O\u011eUZ TURAN\" width=\"300\" height=\"300\" srcset=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2018\/03\/Oguz_b-1-300x300.jpg 300w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2018\/03\/Oguz_b-1-150x150.jpg 150w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2018\/03\/Oguz_b-1-160x160.jpg 160w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2018\/03\/Oguz_b-1.jpg 400w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><strong>Dr. O\u011fuz &#8216;Oz&#8217; Buruk<\/strong> is an industrial product designer and completed his PhD in Interaction Design at Ko\u00e7 University &#8211; Ar\u00e7elik Research Center for Creative Industries (KUAR).<\/p>\n<p>&nbsp;<\/p>\n<p>His work focused on creating novel interactive environments for gaming purposes. Specifically, he worked on topics such as\u00a0<a href=\"http:\/\/oguzturanburuk.com\/pages\/wearpg.html\"><em>gaming wearables<\/em><\/a>\u00a0or <a href=\"http:\/\/oguzturanburuk.com\/pages\/dubtouch.html\"><em>social touch in games.<\/em><\/a>\u00a0His research on these topics were published in high quality venues of HCI and Design such as CHI, DIS, Visual Communications and International Journal of Art and Design Education. He joined Gamification Group in June 2018. He currently manages the GArMEnt project\u00a0which is funded by Business Finland for exploring the integration of wearables into mainstream gaming. Besides, he is also a Marie Sk\u0142odowska Curie Individual Fellowship Grant Holder with WEARTUAL project which focuses on creating design knowledge for extended reality wearables.<\/p>\n<p>&nbsp;<\/p>\n<p>Apart from his research activities Dr. Buruk also worked and still working on <a href=\"http:\/\/oguzturanburuk.com\/pages\/gamedevelopment.html\">development of commercial mobile games.<\/a> He has been in roles of project manager, visual designer and animator and game designer in these projects.<\/p>\n<p>&nbsp;<\/p>\n<p>Dr. Buruk\u2019s research activities in Gamification Group focus on deployment of wearables and novel game design practices in VR and AR environments.[\/vc_column_text][\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column width=&#8221;1\/4&#8243;][\/vc_column][vc_column width=&#8221;3\/4&#8243;][vc_column_text]\n<h2>Publications<\/h2>\n[\/vc_column_text][vc_separator type=&#8221;normal&#8221; border_style=&#8221;&#8221;][vc_column_text]Ahmet Borutecene and O\u011fuz \u201cOz\u201d Buruk. 2019. Otherworld: Ouija Board as a Source for Design. In Halfway to the Future 2019.<\/p>\n<p>&nbsp;<\/p>\n<p>O\u011fuz \u201cOz\u201d Buruk, Katherine Isbister, and Theresa Jean Tanenbaum. 2019. A Design Framework for Playful Wearables. In International Conference on the Foundations of Digital Games, FDG \u201919, 19.<\/p>\n<p>&nbsp;<\/p>\n<p>O\u011fuz Turan Buruk and O\u011fuzhan \u00d6zcan. 2018. Extracting Design Guidelines for Wearables and Movement in Tabletop Role-Playing Games via a Research Through Design Process. In <em>The ACM 2018 CHI Conference on Human Factors in Computing Systems<\/em>. (Honorable Mention)<\/p>\n<p>&nbsp;<\/p>\n<p>Selin \u0130nsel, O\u011fuz Turan Buruk, Mehmet Cengiz Onba\u015fl\u0131, and O\u011fuzhan \u00d6zcan. 2018. Snowflakes: A Design Speculation for a Modular Prototyping Tool for Rapidly Designing Smart Wearables. In <em>The ACM 2018 CHI Conference on Human Factors in Computing Systems Extended Abstracts<\/em>.<\/p>\n<p>&nbsp;<\/p>\n<p>Ceylan Be\u015fevli, Merve Erkaya, O\u011fuz Turan Buruk, and O\u011fuzhan \u00d6zcan. 2018. Investigating the Effects of Legacy Bias: User elicited gestures from the end users perspective. In <em>The ACM SIGCHI 2018 Conference on Designing Interactive Systems Companion<\/em>.<\/p>\n<p>&nbsp;<\/p>\n<p>\u0130dil Bostan, O\u011fuz Turan Buruk, Mert Canat, Mustafa Tezcan, Celalettin Yurdakul, Tilbe G\u00f6ksun, and O\u011fuzhan Oguzhan \u00d6zcan. 2017. Hands as a Controller: User Preferences for Hand Specific On-Skin Gestures.\u00a0<em>In Proceedings of the 2017 ACM International Conference on Designing Interactive Systems Conference<\/em>, 1123\u20131134.<\/p>\n<p>&nbsp;<\/p>\n<p>O\u011fuz Turan Buruk, \u0130smet Melih \u00d6zbeyli, and O\u011fuzhan \u00d6zcan. 2017. WEARPG : Movement-Based Tabletop Role-Playing Game with Arm-Worn Devices and an Augmented Die.\u00a0<em>In Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play &#8211; CHI PLAY \u201917 Extended Abstracts,<\/em>\u00a0639\u2013646.<\/p>\n<p>&nbsp;<\/p>\n<p>\u00c7a\u011flar Gen\u00e7, O\u011fuz Turan Buruk, Sejda \u0130nal Y\u0131lmaz, Kemal Can, and O\u011fuzhan \u00d6zcan. 2017. Forming Visual Expressions with Augmented Fashion.\u00a0<em>Visual Communications<\/em>16, 4: 427\u2013440.<\/p>\n<p>&nbsp;<\/p>\n<p>Mert Canat, Mustafa Ozan Tezcan, Celalettin Yurdakul, Eran Tiza, Bu\u011fra Can Sefercik, Idil Bostan, O\u011fuz Turan Buruk, Tilbe G\u00f6ksun, and O\u011fuzhan \u00d6zcan. 2016. Sensation: Measuring the Effects of a Human-to-Human Social Touch Based Controller on the Player Experience.\u00a0<em>In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems<\/em>, 3944\u20133955.[\/vc_column_text][\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column][vc_empty_space][\/vc_column][\/vc_row]\n<\/div>","protected":false},"excerpt":{"rendered":"<p>[vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column][vc_column_text] O\u011fuz &#8216;Oz&#8217; Buruk [\/vc_column_text][vc_empty_space height=&#8221;48px&#8221;][\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; padding_bottom=&#8221;80&#8243; css_animation=&#8221;&#8221;][vc_column width=&#8221;1\/4&#8243;][vc_column_text] Contact Information &nbsp; Email: oguz.buruk@tuni.fi Phone: +358504720177 &nbsp; \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0\u00a0 [\/vc_column_text][vc_empty_space][\/vc_column][vc_column width=&#8221;3\/4&#8243;][vc_column_text]Dr. O\u011fuz &#8216;Oz&#8217; Buruk is an industrial product designer and&#8230;<\/p>\n","protected":false},"author":18,"featured_media":0,"parent":8,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/466"}],"collection":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/comments?post=466"}],"version-history":[{"count":5,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/466\/revisions"}],"predecessor-version":[{"id":11198,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/466\/revisions\/11198"}],"up":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/8"}],"wp:attachment":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/media?parent=466"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}