{"id":29,"date":"2017-12-10T18:38:30","date_gmt":"2017-12-10T18:38:30","guid":{"rendered":"https:\/\/webpages.tuni.fi\/gamification\/?page_id=29"},"modified":"2017-12-10T18:38:30","modified_gmt":"2017-12-10T18:38:30","slug":"immersive","status":"publish","type":"page","link":"https:\/\/webpages.tuni.fi\/gamification\/projects\/immersive\/","title":{"rendered":"Immersive"},"content":{"rendered":"<div class=\"wpb-content-wrapper\">[vc_row row_type=&#8221;parallax&#8221; text_align=&#8221;center&#8221; full_screen_section_height=&#8221;no&#8221; css=&#8221;.vc_custom_1513169362662{padding-bottom: 40px !important;background-color: #112233 !important;}&#8221;][vc_column width=&#8221;1\/4&#8243;][\/vc_column][vc_column width=&#8221;1\/2&#8243;][vc_column_text css=&#8221;.vc_custom_1513089631362{padding-top: 30% !important;padding-bottom: 10% !important;}&#8221;]\n<p style=\"text-align: center;\"><img decoding=\"async\" class=\"alignnone size-full wp-image-135\" src=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2017\/12\/Immersive_logo_dark@4x.png\" alt=\"\" width=\"120\" \/><\/p>\n<p>&nbsp;<\/p>\n<p style=\"text-align: center; color: #313131;\">The IMMERSIVE-project examines the use and consumption of virtual technologies and content from the perspectives of users, developers and utilizers. The project focuses especially on questions such as how and why do people use and consume VR\/AR\/MR media content and how can companies be supported in their utilization and adoption of these technologies. The IMMERSIVE-project examines the multifaceted VR\/AR\/MR phenomenon with a wide set of methodologies and thus produces rich, effortlessly adaptable knowledge on the topic.<\/p>\n[\/vc_column_text][vc_empty_space height=&#8221;16px&#8221;][\/vc_column][vc_column width=&#8221;1\/4&#8243;][\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;grid&#8221; text_align=&#8221;left&#8221; background_color=&#8221;#404040&#8243; background_animation=&#8221;none&#8221; padding_top=&#8221;100&#8243; padding_bottom=&#8221;100&#8243; css_animation=&#8221;&#8221;][vc_column width=&#8221;1\/6&#8243; css=&#8221;.vc_custom_1513084450139{padding-top: 3% !important;padding-bottom: 3% !important;}&#8221;][\/vc_column][vc_column width=&#8221;2\/3&#8243;]<div class='latest_post_holder image_in_box  '><ul><li class=\"clearfix\"><div class=\"latest_post\" ><div class=\"latest_post_image clearfix\"><a href=\"https:\/\/webpages.tuni.fi\/gamification\/2021\/10\/28\/the-fusion-of-augmented-reality-and-the-physical-world\/\"><img loading=\"lazy\" decoding=\"async\" width=\"125\" height=\"112\" src=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2021\/10\/image-125x112.png\" class=\"attachment-latest_post_small_image size-latest_post_small_image wp-post-image\" alt=\"\" srcset=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2021\/10\/image-125x112.png 125w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2021\/10\/image-480x434.png 480w\" sizes=\"(max-width: 125px) 100vw, 125px\" \/><\/a><\/div><div class=\"latest_post_text\"><h3 class=\"latest_post_title \"><a href=\"https:\/\/webpages.tuni.fi\/gamification\/2021\/10\/28\/the-fusion-of-augmented-reality-and-the-physical-world\/\">The fusion of augmented reality and the physical world<\/a><\/h3><div class=\"post_info_section_holder\"><span class=\"date_holder post_info_section\"><span class=\"date\">October 28, 2021<\/span><\/span><div class=\"latest_post_author post_info_section\"><span>By<\/span> <a class=\"post_author_link\" href=\"https:\/\/webpages.tuni.fi\/gamification\/author\/henriettaj\/\"><span>Henrietta Jylh\u00e4<\/span><\/a><\/div><\/div><\/div><\/div><\/li><li class=\"clearfix\"><div class=\"latest_post\" ><div class=\"latest_post_image clearfix\"><a href=\"https:\/\/webpages.tuni.fi\/gamification\/2021\/08\/16\/postemotion-vr\/\"><img loading=\"lazy\" decoding=\"async\" width=\"125\" height=\"112\" src=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2021\/08\/Gamification_tactility-125x112.jpg\" class=\"attachment-latest_post_small_image size-latest_post_small_image wp-post-image\" alt=\"\" \/><\/a><\/div><div class=\"latest_post_text\"><h3 class=\"latest_post_title \"><a href=\"https:\/\/webpages.tuni.fi\/gamification\/2021\/08\/16\/postemotion-vr\/\">Researcher \/ Doctoral Researcher \/ Postdoctoral Research Fellow (Social VR: tactility, embodiment, psychophysiology) 1-3 positions<\/a><\/h3><div class=\"post_info_section_holder\"><span class=\"date_holder post_info_section\"><span class=\"date\">August 16, 2021<\/span><\/span><div class=\"latest_post_author post_info_section\"><span>By<\/span> <a class=\"post_author_link\" href=\"https:\/\/webpages.tuni.fi\/gamification\/author\/oz\/\"><span>O\u011fuz 'Oz' Buruk<\/span><\/a><\/div><\/div><\/div><\/div><\/li><li class=\"clearfix\"><div class=\"latest_post\" ><div class=\"latest_post_image clearfix\"><a href=\"https:\/\/webpages.tuni.fi\/gamification\/2021\/06\/22\/postemotion\/\"><img loading=\"lazy\" decoding=\"async\" width=\"125\" height=\"112\" src=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2021\/06\/mika-matin-QJfoeUSmYSo-unsplash-e1624354010979-125x112.jpg\" class=\"attachment-latest_post_small_image size-latest_post_small_image wp-post-image\" alt=\"\" srcset=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2021\/06\/mika-matin-QJfoeUSmYSo-unsplash-e1624354010979-125x112.jpg 125w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2021\/06\/mika-matin-QJfoeUSmYSo-unsplash-e1624354010979-550x498.jpg 550w, https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2021\/06\/mika-matin-QJfoeUSmYSo-unsplash-e1624354010979-480x434.jpg 480w\" sizes=\"(max-width: 125px) 100vw, 125px\" \/><\/a><\/div><div class=\"latest_post_text\"><h3 class=\"latest_post_title \"><a href=\"https:\/\/webpages.tuni.fi\/gamification\/2021\/06\/22\/postemotion\/\">Academy of Finland grants funding for POSTEMOTION, a Gamification Group project<\/a><\/h3><div class=\"post_info_section_holder\"><span class=\"date_holder post_info_section\"><span class=\"date\">June 22, 2021<\/span><\/span><div class=\"latest_post_author post_info_section\"><span>By<\/span> <a class=\"post_author_link\" href=\"https:\/\/webpages.tuni.fi\/gamification\/author\/benjamin\/\"><span>Benjamin Puha<\/span><\/a><\/div><\/div><\/div><\/div><\/li><li class=\"clearfix\"><div class=\"latest_post\" ><div class=\"latest_post_image clearfix\"><a href=\"https:\/\/webpages.tuni.fi\/gamification\/2021\/03\/18\/gg-unite\/\"><img loading=\"lazy\" decoding=\"async\" width=\"125\" height=\"112\" src=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2021\/03\/UNITE-125x112.jpg\" class=\"attachment-latest_post_small_image size-latest_post_small_image wp-post-image\" alt=\"\" \/><\/a><\/div><div class=\"latest_post_text\"><h3 class=\"latest_post_title \"><a href=\"https:\/\/webpages.tuni.fi\/gamification\/2021\/03\/18\/gg-unite\/\">Postdoctoral Research Fellow\/Researcher\/Doctoral Researcher (Gamification, Games, Extended Reality, Human-Computer Interaction) in Flagship Forest-Human-Machine Interplay (UNITE), 4-6 positions<\/a><\/h3><div class=\"post_info_section_holder\"><span class=\"date_holder post_info_section\"><span class=\"date\">March 18, 2021<\/span><\/span><div class=\"latest_post_author post_info_section\"><span>By<\/span> <a class=\"post_author_link\" href=\"https:\/\/webpages.tuni.fi\/gamification\/author\/henriettaj\/\"><span>Henrietta Jylh\u00e4<\/span><\/a><\/div><\/div><\/div><\/div><\/li><\/ul><\/div>[\/vc_column][vc_column width=&#8221;1\/6&#8243;][\/vc_column][\/vc_row]\n<\/div>","protected":false},"excerpt":{"rendered":"<p>[vc_row row_type=&#8221;parallax&#8221; text_align=&#8221;center&#8221; full_screen_section_height=&#8221;no&#8221; css=&#8221;.vc_custom_1513169362662{padding-bottom: 40px !important;background-color: #112233 !important;}&#8221;][vc_column width=&#8221;1\/4&#8243;][\/vc_column][vc_column width=&#8221;1\/2&#8243;][vc_column_text css=&#8221;.vc_custom_1513089631362{padding-top: 30% !important;padding-bottom: 10% !important;}&#8221;] &nbsp; The IMMERSIVE-project examines the use and consumption of virtual technologies and content from the perspectives of users, developers and utilizers. The project focuses especially on questions such as&#8230;<\/p>\n","protected":false},"author":18,"featured_media":0,"parent":26,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"full_width.php","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/29"}],"collection":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/comments?post=29"}],"version-history":[{"count":0,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/29\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/26"}],"wp:attachment":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/media?parent=29"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}