{"id":1911,"date":"2020-03-18T20:51:49","date_gmt":"2020-03-18T18:51:49","guid":{"rendered":"https:\/\/webpages.tuni.fi\/gamification\/?page_id=1911"},"modified":"2022-02-13T18:07:32","modified_gmt":"2022-02-13T16:07:32","slug":"dissemination","status":"publish","type":"page","link":"https:\/\/webpages.tuni.fi\/gamification\/projects\/weartual\/dissemination\/","title":{"rendered":"Dissemination"},"content":{"rendered":"<div class=\"wpb-content-wrapper\">[vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column][vc_empty_space height=&#8221;85px&#8221;][vc_column_text]<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1892 size-full\" src=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2020\/03\/Artboard-3-copy@5x-8.png\" alt=\"\" width=\"4613\" height=\"1263\" \/>[\/vc_column_text][\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column][vc_empty_space][vc_column_text]\n<h2 style=\"text-align: center;\"><span class=\"_4yxo\">WEARTUAL &#8211;\u00a0Designing and Developing Wearables for Virtual Reality Environments with a Research Through Design Process<\/span><\/h2>\n[\/vc_column_text][vc_separator type=&#8221;normal&#8221; color=&#8221;#000000&#8243; border_style=&#8221;&#8221;][\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column width=&#8221;9\/12&#8243;][vc_column_text]20. <em>2021 (November 1<sup>st <\/sup>&#8211; December 13<sup>th<\/sup>)\u00a0<\/em> <em>Course: <strong>HTI.042 &amp; UWAS-C0049 Design from the future &#8211; Creating Futures,\u00a0<\/strong>Tampere University and Aalto University, Tampere &amp; Helsinki, Finland (Online).<\/em><\/p>\n<p>19.\u00a0<em>2021 (September 26<sup>th<\/sup>)<\/em> <em>Talk: <strong>Gamifying Life Styles with Playful Wearables,\u00a0<\/strong>Game Wave Festival 2021, J\u016brmala, Latvia.<\/em><\/p>\n<p>18. <em>2021 (August 2<sup>nd <\/sup>-August 12<sup>th<\/sup>)\u00a0<\/em> <em>Course: <strong>HTI.042 &#8211;\u00a0Design from the future &#8211; Critical, speculative and physical design,\u00a0<\/strong>Tampere University Summer School, Tampere, Finland (Online).<\/em><\/p>\n<p>17. <em>2021 (June 18<sup>th<\/sup>)<\/em> <em>Talk: <strong>Gamified Bodies and Gameful Experiences,\u00a0<\/strong>Gamification Federation Turkey | Gamification Hackathon Opening Talk, Istanbul, Turkey (Online).<\/em><\/p>\n<p>16. <em>2021 (May 30<sup>th<\/sup>)<\/em> <em>Talk: <strong>Utilization of Wearables in Role-Playing Games,\u00a0<\/strong>DijitallabPerformans \/ Cihangir Akademi, Istanbul, Turkey (Online).<\/em><\/p>\n<p>15. <em>2021 (May 7<sup>th<\/sup>)<\/em> <em>Presentation: <strong><a href=\"https:\/\/www.youtube.com\/watch?v=GgwHH6ysUy0\">Towards the Next Generation of Extended Reality Wearables<\/a>,\u00a0<\/strong>CHI &#8217;21: The 2021 ACM CHI Conference on Human Factors in Computing Systems Session: Late-Breaking Work Day 2, Online.<\/em><\/p>\n<p>14. <em>2021 (May 7<sup>th<\/sup>)<\/em> <em>Presentation: <strong><a href=\"https:\/\/www.youtube.com\/watch?v=4FPN4Vekgk8\">Towards the Next Generation of Gaming Wearables<\/a>,\u00a0<\/strong>CHI &#8217;21: The 2021 ACM CHI Conference on Human Factors in Computing Systems Session: Virtual Reality, Embodied Experiences, Toxicity, Online.<\/em><\/p>\n<p>13. <em>2021 (March 29<sup>th<\/sup>)\u00a0Talk:<\/em> <strong>Fostering Playful Experience with Wearables<\/strong><strong>,\u00a0<\/strong>Games Now! Lecture Series, Aalto University, Helsinki, Finland (Online).<\/p>\n<p>12. <em>2021 (March 12<sup>th<\/sup>)\u00a0Talk:<\/em> <strong>Making Wearables for and through Playful Experiences,\u00a0<\/strong>\u0130stanbul Modern &amp; Royal College of Art | Thinking Through Making: Diversity in Practice, Istanbul, Turkey (Online).<\/p>\n<p>11. <em>2021 (March 11<sup>th<\/sup>)\u00a0Guest Lecture:<\/em> <strong>Designing Playful Wearables,\u00a0<\/strong>DZC30 Design for Games &amp; Play, Eindhoven, Netherlands (Online).<\/p>\n<p>10. <em>2021 (February 14<sup>th<\/sup>)<\/em> <em>Presentation:\u00a0<strong><a href=\"https:\/\/www.youtube.com\/watch?v=BGevt4COm8E&amp;t\">Designing Gaming Wearables: From Participatory Design to Concept Creation<\/a>,\u00a0<\/strong>TEI &#8217;21: ACM International Conference on Tangible, Embedded and Embodied Interaction Session: Pictorials, Online.<\/em><\/p>\n<p>9. <em>2021 (February 5<sup>th<\/sup>) Talk:\u00a0<\/em><strong>Ways of Producing Fiction for Engaging with Emergent Futures in Design Research, <\/strong>Tampere University | Exploring the Speculative Method in Art, Design &amp; STS, Tampere, Finland.<\/p>\n<p>8. 2020 (<em>July 14<sup>th<\/sup>) Virtual Presentation:\u00a0<\/em><strong><a href=\"https:\/\/www.youtube.com\/watch?v=minF0e-WSKg&amp;t\">Transurbanism: Smart Cities for Transhumans &#8211; A Conversation from the Future<\/a>,\u00a0<\/strong>with Mattia Thibault and Seda Suman Buruk,\u00a0Proceedings of the 2020 ACM Designing Interactive Systems Conference.<\/p>\n<p><em>7. 2020 (January 28<sup>th<\/sup>) Talk:<\/em>\u00a0<strong>Read by the City: Digital Transurbanism and Facial Recognition<\/strong>, with Mattia Thibault, Transhuman Visages Artificial Faces in Arts, Science, and Society international conference, Warsaw, Poland.<\/p>\n<p><em>6. 2020 (January 13<sup>th<\/sup>&#8211; January 24th) Course and Workshop:<\/em> <strong>Design Workshops for Wearables, Games and Extended Reality<\/strong>,\u00a0<span lang=\"it\">Tampere University, Finland.<\/span><\/p>\n<p><em>5. 2019 (November 19<sup>th<\/sup>) Performance:\u00a0<\/em><strong>Otherworld: Ouija Board as a Resource for Design <\/strong>, Halfway to the Future Symposium, Nottingham, England, UK.<\/p>\n<p><em>4. 2019 (October 24<sup>th<\/sup>) Talk:<\/em>\u00a0<strong>Designing Wearables for Fostering Playful Experiences<\/strong>,\u00a0Media and Information Technologies Talk Series, Link\u00f6ping University, Sweden.<\/p>\n<p><em>3. 2019 (October 9<sup>th<\/sup>) Talk:<\/em> <strong>Wearables for Fostering Playful Experiences, <\/strong>Oasis Opening Talk,\u00a0Tampere University, Finland.<\/p>\n<p><em>2. 2019 (September 3<sup>rd\u00a0<\/sup>&#8211; 6<sup>th<\/sup>) Workshop:<\/em> <strong>Design Workshops for Wearables, Games and Extended Reality<\/strong><strong>, <\/strong>University of California, Irvine and University of California, Santa Cruz, CA, USA.<\/p>\n<p><em>1. 2019 (August 29<sup>th<\/sup>) Talk:\u00a0<\/em><strong>Design Framework for Playful Wearables,\u00a0<\/strong>with Katherine Isbister and Tess Tanenbaum,\u00a0The International Conference on the Foundations of Digital Games 2019, San Luis Obispo, CA, USA.[\/vc_column_text][\/vc_column][vc_column width=&#8221;3\/12&#8243;][vc_empty_space height=&#8221;5px&#8221;]<a href=\"https:\/\/webpages.tuni.fi\/gamification\/projects\/weartual.\" target=\"_self\" data-hover-background-color=#00a79d data-hover-border-color=rgba(0,0,0,0.01) data-hover-color=#ffffff class=\"qbutton  qbutton_with_icon\" style=\"color: #ffffff; border-color: rgba(0,0,0,0.01); border-radius: 4px;-moz-border-radius: 4px;-webkit-border-radius: 4px; background-color: #9b4f9e;\">Weartual Home<i class=\"button_icon  fa fa-home\" style=\"\"><\/i><\/a>[vc_empty_space height=&#8221;5px&#8221;]<a href=\"https:\/\/facebook.com\/weartual\" target=\"_blank\" data-hover-background-color=#00a79d data-hover-border-color=rgba(0,0,0,0.01) data-hover-color=#ffffff class=\"qbutton  qbutton_with_icon\" style=\"color: #ffffff; border-color: rgba(0,0,0,0.01); border-radius: 4px;-moz-border-radius: 4px;-webkit-border-radius: 4px; background-color: #9b4f9e;\">Facebook<i class=\"button_icon  fa fa-facebook\" style=\"\"><\/i><\/a>[vc_empty_space height=&#8221;5px&#8221;]<a href=\"https:\/\/twitter.com\/weartual\" target=\"_blank\" data-hover-background-color=#00a79d data-hover-border-color=rgba(0,0,0,0.01) data-hover-color=#ffffff class=\"qbutton  qbutton_with_icon\" style=\"color: #ffffff; border-color: rgba(0,0,0,0.01); border-radius: 4px;-moz-border-radius: 4px;-webkit-border-radius: 4px; background-color: #9b4f9e;\">Twitter<i class=\"button_icon  fa fa-twitter\" style=\"\"><\/i><\/a>[vc_empty_space height=&#8221;5px&#8221;]<a href=\"https:\/\/webpages.tuni.fi\/gamification\/projects\/weartual\/publications\/\" target=\"_self\" data-hover-background-color=#00a79d data-hover-border-color=rgba(0,0,0,0.01) data-hover-color=#ffffff class=\"qbutton  qbutton_with_icon\" style=\"color: #ffffff; border-color: rgba(0,0,0,0.01); border-radius: 4px;-moz-border-radius: 4px;-webkit-border-radius: 4px; background-color: #9b4f9e;\">Publications<i class=\"button_icon  fa fa-file\" style=\"\"><\/i><\/a>[vc_empty_space height=&#8221;5px&#8221;]<a href=\"https:\/\/cordis.europa.eu\/project\/id\/833731\" target=\"_blank\" data-hover-background-color=#00a79d data-hover-border-color=rgba(0,0,0,0.01) data-hover-color=#ffffff class=\"qbutton  qbutton_with_icon\" style=\"color: #ffffff; border-color: rgba(0,0,0,0.01); border-radius: 4px;-moz-border-radius: 4px;-webkit-border-radius: 4px; background-color: #9b4f9e;\">Cordis<i class=\"button_icon  fa fa-star\" style=\"\"><\/i><\/a>[\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column][vc_empty_space][\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221; css=&#8221;.vc_custom_1584562182158{margin-right: 0px !important;margin-left: 0px !important;border-right-width: 0px !important;border-left-width: 0px !important;padding-right: 0px !important;padding-left: 0px !important;background-color: #ffffff !important;}&#8221;][vc_column width=&#8221;1\/3&#8243;][vc_empty_space height=&#8221;64px&#8221;][vc_single_image image=&#8221;18&#8243; img_size=&#8221;medium&#8221; alignment=&#8221;center&#8221; qode_css_animation=&#8221;&#8221;][\/vc_column][vc_column width=&#8221;1\/3&#8243;][vc_empty_space][vc_column_text]\n<p style=\"text-align: center;\"><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-734 aligncenter\" src=\"https:\/\/webpages.tuni.fi\/gamification\/wp-content\/uploads\/2018\/11\/Flag_of_Europe-300x200.jpg\" alt=\"\" width=\"143\" height=\"95\" \/><\/p>\n<p>&nbsp;<\/p>\n<p style=\"text-align: center;\">This project has received funding from the European Union\u2019s Horizon 2020 research and innovation programme under the Marie Sklodowska-Curie<br \/>\ngrant agreement No 833731.<\/p>\n[\/vc_column_text][vc_empty_space][vc_empty_space height=&#8221;72px&#8221;][\/vc_column][vc_column width=&#8221;1\/3&#8243;][vc_empty_space height=&#8221;64px&#8221;][vc_single_image image=&#8221;824&#8243; img_size=&#8221;medium&#8221; alignment=&#8221;center&#8221; qode_css_animation=&#8221;&#8221;][\/vc_column][\/vc_row]\n<\/div>","protected":false},"excerpt":{"rendered":"<p>[vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column][vc_empty_space height=&#8221;85px&#8221;][vc_column_text][\/vc_column_text][\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column][vc_empty_space][vc_column_text] WEARTUAL &#8211;\u00a0Designing and Developing Wearables for Virtual Reality Environments with a Research Through Design Process [\/vc_column_text][vc_separator type=&#8221;normal&#8221; color=&#8221;#000000&#8243; border_style=&#8221;&#8221;][\/vc_column][\/vc_row][vc_row row_type=&#8221;row&#8221; use_row_as_full_screen_section=&#8221;no&#8221; type=&#8221;full_width&#8221; text_align=&#8221;left&#8221; background_animation=&#8221;none&#8221; css_animation=&#8221;&#8221;][vc_column width=&#8221;9\/12&#8243;][vc_column_text]20. 2021 (November 1st &#8211; December&#8230;<\/p>\n","protected":false},"author":10,"featured_media":0,"parent":1766,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/1911"}],"collection":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/comments?post=1911"}],"version-history":[{"count":0,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/1911\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/pages\/1766"}],"wp:attachment":[{"href":"https:\/\/webpages.tuni.fi\/gamification\/wp-json\/wp\/v2\/media?parent=1911"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}