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March 14, 2022 In CFP, Event, Gamification By Henrietta Jylhä

Call for Papers: Gamification at the 56th Hawaii International Conference on System Sciences

Gamification refers to a “process of transforming any activity, system, service, product or organizational structure into one which affords positive experiences, skills and practices similar to those afforded by games, and is often referred to as the gameful experience. This is commonly but optionally done...

July 18, 2018 In eSports, Gambling, Publication By Joseph Macey

The who, the what, and the how of video game-related gambling.

Gambling connected to esports and video games is big business, with current estimates valuing the market at several billion $US a year. Until now there has been little evidence, beyond anecdote, as to who participates in these new forms of gambling and how they play....